Lara Croft is back and she’s more grounded than ever. Gone are the
big boobs, short shorts, and her sex symbol status. Don’t worry, she
still has her British accent and good looks, and she still raids tombs. I
believe what Crystal Dynamics has done here is create the first video
game female protagonist that many females can now be proud of (Let’s be
honest, I doubt the female gamer community can all agree on Lollipop
Chainsaw or Bayonetta, or even Lara before the reboot). She has been
empowering before, but now she doesn’t need the help from her body to do
so.
As for gamers in general, we’re given a very fun and
immersive game that’s able to combine a lot of different elements from
different games into one complete package. This is by far my favorite
Tomb Raider game to date, as it can easily rival the likes of recent
games like Uncharted 3 and Far Cry 3.
With the success of the first Tomb Raider game back in 1996,A ridiculously low price on this All-Purpose indoortracking by
Gordon. original developer Core Design was tasked with creating a new
Tomb Raider game almost every year. That, however, changed when The
Angel of Darkness was released with low sales. Crystal Dynamics took
over and relaunched the Tomb Raider series with Legends. A new
contender, Uncharted, quickly became a huge hit and brought third-person
action-adventure games to new heights, eclipsing the Tomb Raider
series. Now Crystal Dynamics is back with a reboot as they rebuild Lara
from the ground up.
In terms of certain gameplay elements and
story premise, the game is similar to Far Cry 3. You start off as a
naive person seeking adventure on an island that turns out to be a very
dangerous place filled with evil men. Also taking a page from Far Cry 3
and other games is the fast travel, hunting animals, upgrading weapons
and upgrading skills feature. As for Uncharted, Tomb Raider has followed
in their footsteps by bringing us cinematic action experiences that
rival Hollywood’s big-action sequences. It’s okay though, since
Uncharted took inspiration from Tomb Raider first.
Not once does
the game try to sell Lara Croft as a sex symbol. She goes around
killing bad guys and trying to save her expedition team. The camera
never gets perverted, and Lara’s outfit from beginning to end is the
same, so you won’t have one of her wearing a bikini…unless they release a
DLC for it (which wouldn’t be a smart idea). Even the rips and tears on
her clothes are strategically placed as to not make her look sexy.Bay
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There
was a big hoopla over the “attempted rape” scene that was shown during
an E3 demo. Some gamers were concerned that this would make Lara a
victim and somehow this would be the sole reason for her being
empowered. You can rest easy knowing that that’s the only time you’ll be
seeing that, and that her becoming a warrior stems from her wanting to
find and save her team, since it was her idea to go to the island in the
first place.
Lara has a lot of abilities up her sleeve…er tank
top. She can sneak, perform stealth kills, dodge, counter, duck,Solar
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communities that don't have access to electricity. roll, jump, shoot,
climb, and many more. The game is contextual as it knows when to have
Lara hide and seek cover towards walls and objects, and when to have her
sneak around to avoid enemy detection (you won’t need to press a button
to have her sneak around). Once she gets caught, she’ll automatically
get into action mode.
My favorite moves are the dodge and
counter skills. Almost any third-person game that includes this is
automatically cool in my book. The feeling of dodging a person’s attack
and humiliating them by countering with your own is boss.
I
didn’t know this before, but I found it cool that Lara’s search for the
lost kingdom of Yamatai and its Queen,We offer over 600 chipcard at
wholesale prices of 75% off retail. Himiko, is based on history. Of
course, the developers put their own spin on it, but it’s still
fascinating. So if you get a chance, collecting and reading the
documents found throughout the island can be rewarding.
My only
concern about the game is that even though the developers are trying to
make Lara’s journey more personal, her interactions with her shipmates
are limited. You also don’t get much in backstory other than by reading
documents and journals left by inhabitants on the island. In Far Cry 3,
I’m more concerned about saving my friends, but in Tomb Raider, I’m more
concerned about saving Lara Croft. It’s weird how that works.
The
Tomb Raider reboot not only redefines Lara as a character, but it also
redefines the series as a whole. The game has borrowed a lot of elements
from different games, but that’s not a bad thing, since the game does
it so well. It may not be groundbreaking, but it’s one hell of a ride as
you control Lara from a scared explorer into a determined warrior
searching for answers.
Happily, New Yorkers are getting a new
pay-by-phone parking option. Pango is an app-based service that allows
users to pay for street, gated, valet, event, and fleet-based services
by phone. It already operates in 47 cities around the world,We sell 100%
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with 1 million active accounts, and handles around 2 million
transactions a month. Pango recently partnered with New York City’s
Imperial Parking, the largest privately owned garage company in the
city.
Users can register their name, credit card, and license
plate with Pango. When they want to park, New York customers simply find
one of Imperial Parking’s 110 garages. When it’s time to leave, users
can ask for their car via the Pango app, and have it waiting for them
when they arrive at the garage. Since their payment is processed through
the app, users don’t need to wait in line to pay, either.
While
Pango is currently available only in private garages in New York, the
company is working with New York City’s Department of Transportation to
try to establish the service in public parking spaces as well.
PangoUSA’s president, Neil Edwards, said in an email that Pango could
bring cities significant cost savings. “When cities upgrade a parking
meter to a newer smart meter, it costs them on average $750 per space
and 30 percent of revenue in maintenance to the meter company on a
monthly basis,” he said. ”Pango is literally a $50 dollar sign for every
10 spaces, and a convenience fee equal to about 10 percent of
revenues.”
Edwards also says that Pango can generate additional
revenue for cities because when a user sees his/her meter running low on
time, he/she can add more value remotely, via the app, without rushing
to leave. Local shops can also send coupons and offers directly to Pango
users nearby via the app, a potential revenue booster for local
commerce.
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