2012年2月14日 星期二

Portals 2, A Gem Among Duds?

Portals, the first person umm shooter game? No, that’s not right. The first person puzzle game? Not entirely true… There’s no exact way to classify the game. The one so far that sounds the best is what IGN classifies it as, a “First-person physics-based puzzle [game].” Either way it’s a great game,If you have a kidneystone, and rarely do you find a sequel to match something so awesome. So does Portals 2 meet up to its “brother's” name? Is it a gem among duds for sequels? Let’s break down the game to make it much clearer.

For those of you who don’t know what Portals is, let me fill you in on WHAT YOUR MISSING from the original first part.

The first installment of Portals started out with the main character Chell waking up in the Aperture Science Testing room accompanied by the voice of a cynically comical super computer named GLaDOS.Sika tooling & Composites develops and produces tailor-made synthetic resins, GLaDOS’ role is to make Chell test, test, and test in promise of a cake. After a couple of brain straining, but entertaining tests, GLaDOS becomes even crazier, and tries to kill Chell by luring her into the incinerator room. Chell finds her way out, escapes the testing area and proceeds to kill GLaDOS. Chell does this by removing personality cores that keeps GLaDOS functioning properly. After removing all of them she malfunctions and causes a portal to appear that fills the entire room, dragging GLaDOS and Chell to the surface. A bright light covers the entire screen as it transitions to Chell on the floor, GLaDOS is visible, across from Chell, ripped apart. Chell on the other hand is unconscious and gets dragged away by a robot, back to the Aperture Science building. Before the credits begin to roll, another video shows a room in the building filled with other personality cores, a companion cube (a cube with hearts on it), the cake GLaDOS promised Chell, and a letter from GLaDOS saying that she’s still alive and she’s not angry.Specialized of injection mold, plasticmoulds,

So the storyline of Portals was simple, nothing big. The games comical moments kept the player into the game and the length was enjoyable. The game offered three modes, the campaign,Monz werkzeugbau und Formenbau. challenge mode, and advance mode. Portals was acclaimed as one of the most original games of 2007 and sold millions of copies throughout the years. For a game that came out first as a bundle with two other games, it did fantastic.

Now that you, the patient reader, have been informed of the first part, let’s move on.

SO would I say Portals 2 is worthy enough to live among legends of sequels? YES IT IS! In fact it surpasses Portals in so many ways.

The storyline, is stronger than Portals. Portals 2 started out with Chell in, what appears to be a motel room. She wakes up to a voice on the intercom, saying she has been in suspension and needs to do a cognitive check up to see if she’s ok. Then after this check up, she is put back to sleep. She wakes up again in, what appears to be, several years and the motel looks weathered down and someone or something is knocking on the door. As Chell walks toward the door, Wheatley, a spherical computer that aids you through the game, walks in.There are 240 distinct solutions of the Soma cubepuzzle, Wheatley explains that the place got in bad shape and he’s going to walk you out of Aperture. Along the way you learn the hard way that Wheatley is very VERY clumsy. He finds a way to accidently reactivate GLaDOS and for half the time, you’re trying to get away from her AGAIN. But it’s ok because that means more levels that will definitely test your mind.

The game offers far more hours of game play and the storyline is beyond greater. Valve, you really outdid yourself with this game. There are different parts in the game that are just going to make you go “gasp!’ or “Oh my GOSH!” It just blows my mind that they turned around and gave such a short game new life. The characters too have a much more concrete personality and history to them.

By the end of the game, you’re going to find a way to love Wheatley and hate him at the same time. Wheatley is a personality core that came off GLaDOS, much like the other ones. But what makes him different from the rest is that the creators of GLaDOS believe she was going to become too smart, and would’ve outsmarted them. To keep her from becoming too smart, they decided to put a personality core on her that would slow her down. As GLaDOS puts it in the game, HE WAS DESIGNED TO BE STUPID.

GLaDOS makes a comeback and remains one of the main characters in the game, but her attitude and character changes dramatically throughout the game when she’s given a “wake up call.” (Yeah I’m just going to leave it at that) It’s both shocking and entertaining to see her transition like that.

Another new character that comes out is the old recordings of Aperture Science CEO’s Cave Johnson. His voice recordings come out as you visit parts of the old Aperture Science building. Towards the end of your trip through this part of the building, Johnson mentions he tried an experiment on himself and is slowly dying. Although he is just a recording he has a major impact on the storyline.

Rather than asking “does Portals 2 rank up to Portals?” I should be asking “How higher does it rank up!” Portals 2 is really a great game the storylines replay value is very high. In fact, I have just finished my second play through to see how fast I could beat it. And if you do get tired of the game, it includes a completely different campaign for co-op to add more hours of fun!

沒有留言:

張貼留言